Dr.
Sleuth’s Five Senses
Mystery Club
Teachers, download this educational 5 senses game designed to challenge students/kids to explore their five senses through art, music, dance, science, math, literature. Perfect for an after-school activity, in the classroom or home schooling. For Grades K through 3rd grade (5-8 year olds).

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Download This Five Senses Activity Now
Only $19.95!
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Easy to edit and customize in Microsoft Word.
how the game is played | examples | # of players
age range | length of game | prep time | what's
included
what you need to provide
- 4 to 5 missions for each of the 5 senses
- 8 missions to introduce the kids to the game and to their 5 senses
- 5 missions to summarize what the kids have learned so far about their senses
You'll set up several Mission Stations in your classroom and you'll select the number of missions you want the kids to complete during the time you've alloted. As you can see, you have lots to choose from! The various missions involve art, music, dance, fun science projects, math (fun math not hard math!), literature and much, much more.
LENGTH OF ACTIVITY AND NUMBER OF KIDS: You can use this activity for any number of kids. We recommend that sleuths travel in groups of 2-4 members and spend about 10 minutes on each mission. Sessions can be shortened or lengthened to fit your schedule.
Here's a sample timeline:
First Half:
5-10 minutes: Introduce and explain first half Missions
30-60 minutes: Complete Missions spending 10 minutes at each station.
10-20 minutes: Set the group up with an aromatic snack like popcorn or
garlic bread or cinnamon rolls.
While they snack, set-up for the second half of Missions.
Second Half:
5-10 minutes: Introduce and explain second half Mission or Missions
30-60 minutes: Complete Mission or missions spending 10 minutes at each
station.
10-20 minutes: Culminate with one of the Whole Group Activities (list
included in this kit)
EXAMPLE: MISSION: Treat Garlands. Use these garlands to decorate a bush or tree. These make lovely treats for all your woodland friends. You will need:
- Day old bread cut into quarters or cubes.
- Oranges, sliced then cut into quarters
- Apples, sliced then cut into quarters
- Heavy-duty thread or yarn cut into 1 ½ ‘ lengths.
- Plastic yarn needles
Set up the stations so that each sleuth can thread their yarn with all as many goodies as they like. Encourage them to create a pattern with the treats.
PRE-GAME PREP TIME: It will take about 4 to 6 hours to prepare this activity You mostly need to print the documents included with the kit and get your supplies (mostly office type supplies, arts and craft items and some books which you should be able to get at your local library). Our facilitator guide provides a supply checklist for you.
THIS FIVE SENSES
MYSTERY GAME INCLUDES FRIENDLY, HELPFUL SUPPORT ALONG WITH MASTER COPIES
OF:
- Our easy to follow teacher's guide, instructions and supply list. We provide handy links to online web sites that sell the books we recommend for this game. This step by step guide will lead you through all the activities from start to finish.
- The 5 senses missions - you can pick and choose from a list of missions from for each sense.
These supporting documents to be used in some of the challenges:
- 5 Senses Fill-In Chart (used for some activities)
- Morse Code Chart (Hearing Mission)
- Find The Twins* (Sight Mission)
- Silly Walter* (Bonus Sight Mission)
- Silly Senses Math Quiz
- Gingerbread Man (Draw the 5 Senses Mission)
- Weekly Letter Home
WHAT YOU WILL NEED TO BUY/PROVIDE: Arts and craft supplies (crayons, glue, children's scissors, paper, Play Dough, etc.), books and music (we provide links to these on Amazon or you can see if your local library has them), old magazines & newspapers, some food items, a digital camera and other inexpensive, easy to find items. Our facilitator guide will provide a check list for you and links to online resources.
Only $19.95 US!
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Please know I'm here to help you; all you need to do is ask. Call or email me if you have any trouble along the way or if you have questions. There are NO dumb questions or if there are then I've already asked them. - Susan (game designer and owner)
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